DARK
3Ghostrick Mummy
Archetype:
Ghostrick
ATK:
1500
DEF:
0
View:
3438
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
Ghostrick Mummy — Power Evaluation
Final Score: 49 ± 8 · Confidence: Medium
- Intrinsic: 48.3 · Deck: 49.5 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Ghostrick Mummy is a Level 3 DARK Zombie whose text gives it two jobs: it can be Normal Summoned only while you control a Ghostrick monster, and while face-up it grants one extra Ghostrick Normal Summon per turn. That makes it a tempo extender, not a card-advantage engine, so resource economy and interaction score low. Its 1500 ATK and Level 3 body earn little on their own. The score rests on the 54-deck Ghostrick presence and its clean Level 3 DARK material fit, with the Special Summon restriction costing a few points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Needs a Ghostrick monster already on the field before it can be Normal Summoned, but it appears in all 54 sampled decks at 1.56 copies on average (observed/verified). |
| Combo & Conversion | 45 | The extra Normal Summon adds one body to a board, but no combo boards were supplied, so conversion rests on text alone (inferred). |
| Resource Economy | 35 | It is a Normal Summon enabler with no draw, search, or recursion in its text, so it gives tempo rather than card advantage (verified). |
| Effect & Interaction | 10 | The text has no negation, removal, or hand-trap effect, so it brings no opponent interaction (verified). |
| Material Utility | 60 | A Level 3 DARK Zombie is a clean material body, and a negated effect does not remove that value (verified text / inferred use). |
| Resilience & Flexibility | 45 | It can switch itself to face-down Defense once per turn, a small self-protection, and its extra summon is once per turn (verified text). |
| Deck-Building Efficiency | 50 | Its Normal Summon condition and the rule that only DARK monsters can be Special Summoned are mild restrictions in an archetype that is mostly DARK, and it runs as a 1-3 copy staple (observed/inferred). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 48.3, Deck ≈ 49.5, Meta = provisional. Modifiers: self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Enables an extra Ghostrick Normal Summon once per turn while face-up
- Clean Level 3 DARK Zombie material body that still works when its effect is negated
- Runs in 54 of the sampled decks, mostly as a 1-3 copy staple in Ghostrick builds
Weaknesses
- Normal Summon is gated on already controlling a Ghostrick monster
- No card advantage, search, or recursion in its text
- Blocks Special Summons of non-DARK monsters from the controller's side
- No interaction: no negation, removal, or hand-trap effect
Counters / choke points
- Monsters or effects that stop its Normal Summon or Special Summon (no specific interaction cards evidenced)
Best use
Extender and Level 3 DARK material body. Decks: Ghostrick.
Evidence & gaps
- Verified: Level 3 DARK Zombie, 1500 ATK, Ghostrick archetype (card text); Normal Summon only while controlling a Ghostrick monster (card text); Once-per-turn face-down Defense change and once-per-turn extra Ghostrick Normal Summon (card text); Only DARK monsters may be Special Summoned (card text)
- Observed: In 54 of 54 sampled decks as a main-deck card, 1.56 copies on average; Strong co-occurrence with Ghostrick Angel of Mischief and Ghostrick Alucard (87%)
- Inferred: Material value survives negation (body-based reasoning); Extra Normal Summon adds about one board body; no combo boards supplied to confirm; Restriction costs are mild in a DARK-heavy archetype
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies assumed no usage statistics (StatisticsCard) for archetype inclusion % legal copies is empty average starter count when present unavailable, so DeckResilience is partly assumed






